API: Add new natives rg_trace_line and rg_trace_hull#352
Merged
s1lentq merged 3 commits intorehlds:masterfrom Nov 6, 2025
Merged
API: Add new natives rg_trace_line and rg_trace_hull#352s1lentq merged 3 commits intorehlds:masterfrom
API: Add new natives rg_trace_line and rg_trace_hull#352s1lentq merged 3 commits intorehlds:masterfrom
Conversation
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Good addition A quick example of an implementation: |
Contributor
You can consider add this in regamedll logic, since using an amxx script for this can be CPU consuming |
Contributor
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Now this should work without issues when having fun module activated. alliedmodders/amxmodx#1127 |
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Purpose
Enable
TraceLineandTraceHullto penetrate through teammates, since it is currently not possible to modify the value ofgpGlobals->trace_flagsusing anynativeavailable inAMX Mod X.rehlds/ReGameDLL_CS#813
https://github.com/alliedmodders/amxmodx/blob/master/modules/fakemeta/glb.cpp#L186-L190
https://github.com/alliedmodders/amxmodx/blob/master/modules/engine/globals.cpp#L186-L195
Approach
This change is made possible by the addition of support for
gpGlobals->trace_flags.Open Questions and Pre-Merge TODOs
rehlds/ReHLDS#951 (comment)
Learning
https://github.com/rehlds/ReGameDLL_CS/blob/master/regamedll/dlls/cbase.cpp#L1368-L1371
https://github.com/rehlds/ReGameDLL_CS/blob/master/regamedll/dlls/combat.cpp#L44-L47
https://github.com/rehlds/ReGameDLL_CS/blob/master/regamedll/dlls/wpn_shared/wpn_knife.cpp#L132-L135
https://github.com/rehlds/ReGameDLL_CS/blob/master/regamedll/dlls/wpn_shared/wpn_knife.cpp#L290-L297