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feat(avatar): continuous-tone underlay + bloom beneath the glyph field - #10

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nshaul merged 1 commit into
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avatar-continuous-tone
Jul 31, 2026
Merged

nshaul merged 1 commit into
mainfrom
avatar-continuous-tone

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@nshaul nshaul commented Jul 31, 2026

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The reference look is not pure glyph art — the figure's smooth shading shows through, with the glyph field as luminous texture on top. MatrixAvatar now draws the source green-tinted (grayscale → multiply tint) with a soft blurred bloom pass beneath the additively-blended glyph field. Video sources re-render tone every frame; static sources only on change/resize.

Test plan: typecheck clean, lint clean, 21 files / 102 tests pass, renderer-internal change only (no public API delta).

🤖 Generated with Claude Code

The reference look is not pure glyph art — the figure's smooth shading shows
through with glyphs as luminous texture. MatrixAvatar now draws the source
green-tinted with a soft bloom pass under the additive glyph field; video
sources re-render tone every frame, static sources on change/resize only.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01S9KzWXpc6RReFWm9ZkQ7du
@nshaul
nshaul merged commit b31c1b6 into main Jul 31, 2026
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nshaul deleted the avatar-continuous-tone branch July 31, 2026 01:18
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