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DNAEditor

Richard Kopelow edited this page Oct 7, 2016 · 2 revisions

The DNAEditor is a window in the Unity Editor that lets you create DNA files for characters.

##Opening the DNAEditor The DNAEditor is under Window > GAC > DNA Editor

##Editing DNA ###File Operations (New, Save, and Load) These do what you might expect. Load will load the DNA file using the absolute file path in the File Path box. Save saves a DNA file to the absolute path in the File Path Box. New clears out the working DNA giving you a blank slate.

###Genes ####Add Gene This button adds a new Gene to the DNA. Each Gene has a name and a value that can be set in the DNAEditor. ####Add Bone This button adds a bone to the Gene. Bones have a name and this is the name of the bone in the character's Armature, and a mask controlling the influence that gene has in each axis of that bone.

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