There comes a point where there are too many wizards and not really anything can get done unless the players grind for tokens.
Should there be a non wizard item gain system?
- random draws in the wizard picking section (how the original board game worked)
- shop system (this may help balance wizard killing if there is gold to gain from killing them)
There comes a point where there are too many wizards and not really anything can get done unless the players grind for tokens.
Should there be a non wizard item gain system?