Enhance CSS animation performance by optimizing transform handling an…#154
Merged
RUKAYAT-CODER merged 2 commits intoApr 23, 2026
Merged
Conversation
…d willChange properties in InteractiveAnimations and AdvancedDashboard components.
|
@T-kesh Great news! 🎉 Based on an automated assessment of this PR, the linked Wave issue(s) no longer count against your application limits. You can now already apply to more issues while waiting for a review of this PR. Keep up the great work! 🚀 |
Contributor
Author
|
CI appears to be failing in files/workflows unrelated to this change after syncing the fork with upstream. |
Contributor
|
Fix CI |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
This PR improves animation performance across the dashboard by removing layout-driven motion where it was most expensive and shifting those interactions onto transform-based rendering. In AdvancedDashboard, panel movement no longer relies on Framer Motion layout, which avoids unnecessary layout recalculations during drag-and-drop and keeps reordering on GPU-friendly transforms instead. In InteractiveAnimations, swipe interactions remain transform-based but now apply will-change more strategically, promoting elements to the compositor only while they are actively animating and cleaning that hint up afterward. Together, these changes reduce layout thrashing, align the affected components with the performance guidance in the issue, and move the dashboard closer to the smooth 60fps behavior expected for interactive animations.
Thank you
closes #122