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SkyGrid
dutchy1001 edited this page Sep 29, 2016
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If you want to try out SkyGrid gameplay using UltimateSkyBlock, this is doable from v2.5.9 and onwards.
You will need the following:
- The jar files for uSkyBlock and UltimateSkyGrid
- A minimal valid uSkyBlock schematic (1 chest + 1 spawn block), called mini.schematic
- A minimal/empty/portal schematic for uSkyBlock in nether, called netherMini.schematic
- A spawn world different than the skyworld.
- Download and install the UltimateSkyGrid plugin (https://dev.bukkit.org/bukkit-plugins/ultimate-skygrid/files/19-ultimate-sky-gridv-0-2-31/)
- Download and install UlimateSkyBlock >= v2.7.2
- Start server
- Shutdown server
- Edit the configuration files as described below and place the schematics under
uSkyBlock/schematics. - Delete
skyworldandskyworld_netherworlds (this is imperative to get the SkyGrid worlds generated!) - Start the server
- Set the
AllBlocksOneWorldtofalse - Optionally set the
World_Heightto something above128(will have a performance impact).
- Edit the
config.ymlfile in an appropriate editor (Notepad++) - Locate
options.generalsection - Set
spawnSize: 0 - Locate
options.islandsection - Set
height: 65 - Set
schematicName: mini - Set
chestItems: ''- No additional items to begin with (grid-playstyle) - Set
addExtraItems: false - Set
useIslandLevel: false- the/is info|level|topdoesn't make sense in SkyGrid. - Locate
options.extrassection - Set
sendToSpawn: true- So we can have islands form around spawn. - Locate
options.advancedsection - IMPORTANT! -
Add (in one line)
chunk-generator: com.gmail.labuff.shane.UltimateSkyGrid.UltimateSkyGridGenerator - Locate
nethersection - Make sure
enabled: true- we want the chunk-generator to be active - Set
schematicName: netherMini- we don't want the full nether island - Set
terraform-enabled: false- we don't want terraforming in nether -
Add
chunk-generator: com.gmail.labuff.shane.UltimateSkyGrid.UltimateSkyGridGenerator - Set
spawn-chances.enabled: false- No additional spawning on netherbricks
Start the server again, and you should get a SkyGrid play-style controlled by uSkyBlock.
If you want to include entitites from Bukkit 1.8+, edit the UltimateSkyGrid configurations to include blockIds as you see fit.
I get the wrong island??
Perhaps you are OPed, and have more than one schematic? The schematicName for the normal island will only come into play, if you do not have any of the specific schematic permission nodes for any of the other schematics (including the empty nether schematic, that is essentially an invalid overworld schematic).
