Releases: rubellyte/SBItemUtils
ItemUtils v0.5b
ItemUtils v0.5a
Changes:
~ Fix widget names in IUUI
~ License updates
ItemUtils v0.5
More encryption upgrades! ARCFOUR is now deprecated; existing ARCFOUR-encrypted items will be decrypted when loaded, and ARCFOUR will be removed entirely in a future release. Remember to re-encrypt your items!
Changes:
+ ItemUtils UI now saves encryption key to file when encrypting an item if I/O is enabled
~ Use NORX instead of ARCFOUR - NORX is a much faster cipher algorithm than ARCFOUR.
~ Use JSON instead of table.tostring for table serialization
~ Use Pure Lua Crypto's implementation of hex-to-string and string-to-hex
~ These changes together provide a significant speed increase when encrypting and decrypting; up to 10x faster!
~ Store crypto version on item for easier outdated-item detection in future revisions
ItemUtils v0.4a
And a bugfix release in record time.
Changes:
+ Add Key Manager: Can be opened from IUUI and automatically opens when decrypting a weapon fails; allows management of encryption keys from in-game.
~ Fix positioning of back button in Key Manager
ItemUtils v0.3b
Following Silverfeelin's lead, ItemUtils now uses QuickbarMini for its interface, instead of Manipulated UI. MUI and QBM are incompatible, so please update your mods accordingly!
Changes:
~ Move to QuickbarMini for interface management
~ Optimize ARCFOUR a bit
ItemUtils v0.3a
Just a bugfix release.
Hotfix 2017-06-28 @ 1822 EST: Fixed a misnamed function
Changes:
~ Fix parsing error in JSON.lua
~ Fix for encryption
ItemUtils v0.3
What if we committed more than once per update?
Changes:
+ Custom mech parts: Part configuration can be defined on mech parts. See README for usage details.
+ Player status screen: Displays your character and some basic information about them.
~ Import can be used without reload and outside Starbound directories if safeScripts is disabled
~ Configuration of paths is now handled in MUI's UI settings instead of by editing the Lua files
ItemUtils v0.2
I'm not dead, this isn't dead, and we finally made it to v0.2! (Albeit rather arbitrarily)
Changes:
+ Major optimizations (instruction-wise) to encryption, allowing encryption without raising instruction limit
NOTE: This will invalidate your existing encrypted weapons!
ItemUtils v0.1g
Changes:
+ Inaccuracy parameter for hitscan weapons
+ Energy usage for hitscan weapons
~ Hitscan weapon accuracy corrected
~ Cleanup of unused variables in hitscan
~ Additional error handling for hitscan
Will there ever be a v0.2? Find out next time on Shitty Versioning Conventions:tm:!
ItemUtils v0.1f
Changes:
+ Hitscan gun script