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Releases: rubellyte/SBItemUtils

ItemUtils v0.5b

28 Jul 02:08

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Changes:
~ Fix filename entry box to actually work
~ Hide Key Manager button in settings panel

ItemUtils v0.5a

28 Jul 01:56

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Changes:
~ Fix widget names in IUUI
~ License updates

ItemUtils v0.5

26 Jul 17:28

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More encryption upgrades! ARCFOUR is now deprecated; existing ARCFOUR-encrypted items will be decrypted when loaded, and ARCFOUR will be removed entirely in a future release. Remember to re-encrypt your items!
Changes:
+ ItemUtils UI now saves encryption key to file when encrypting an item if I/O is enabled
~ Use NORX instead of ARCFOUR - NORX is a much faster cipher algorithm than ARCFOUR.
~ Use JSON instead of table.tostring for table serialization
~ Use Pure Lua Crypto's implementation of hex-to-string and string-to-hex
~ These changes together provide a significant speed increase when encrypting and decrypting; up to 10x faster!
~ Store crypto version on item for easier outdated-item detection in future revisions

ItemUtils v0.4a

26 Jul 03:04

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And a bugfix release in record time.
Changes:
+ Add Key Manager: Can be opened from IUUI and automatically opens when decrypting a weapon fails; allows management of encryption keys from in-game.
~ Fix positioning of back button in Key Manager

ItemUtils v0.3b

25 Jul 19:08

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Following Silverfeelin's lead, ItemUtils now uses QuickbarMini for its interface, instead of Manipulated UI. MUI and QBM are incompatible, so please update your mods accordingly!
Changes:
~ Move to QuickbarMini for interface management
~ Optimize ARCFOUR a bit

ItemUtils v0.3a

28 Jun 17:11

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Just a bugfix release.
Hotfix 2017-06-28 @ 1822 EST: Fixed a misnamed function
Changes:
~ Fix parsing error in JSON.lua
~ Fix for encryption

ItemUtils v0.3

17 Jun 15:45

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What if we committed more than once per update?
Changes:
+ Custom mech parts: Part configuration can be defined on mech parts. See README for usage details.
+ Player status screen: Displays your character and some basic information about them.
~ Import can be used without reload and outside Starbound directories if safeScripts is disabled
~ Configuration of paths is now handled in MUI's UI settings instead of by editing the Lua files

ItemUtils v0.2

30 Mar 22:30

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I'm not dead, this isn't dead, and we finally made it to v0.2! (Albeit rather arbitrarily)
Changes:
+ Major optimizations (instruction-wise) to encryption, allowing encryption without raising instruction limit
NOTE: This will invalidate your existing encrypted weapons!

ItemUtils v0.1g

01 Mar 22:37

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Changes:
+ Inaccuracy parameter for hitscan weapons
+ Energy usage for hitscan weapons
~ Hitscan weapon accuracy corrected
~ Cleanup of unused variables in hitscan
~ Additional error handling for hitscan
Will there ever be a v0.2? Find out next time on Shitty Versioning Conventions:tm:!

ItemUtils v0.1f

01 Mar 19:11

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Changes:
+ Hitscan gun script