Skip to content
View rubenaryo's full-sized avatar

Block or report rubenaryo

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
rubenaryo/README.md

About Me

Hi, I'm Ruben, a software engineer specializing in graphics engineering and parallel computing. With over five years of experience working with C++ on high-performance applications, I most recently worked on The Sims 4 at Electronic Arts. I'm currently pursuing graduate studies in computer graphics at the University of Pennsylvania and will be graduating this May.

Pinned Loading

  1. Cumulus Cumulus Public

    A DirectX 12 project for real-time enabled cloud simulation and interactivity.

    C++ 8

  2. Muon Muon Public

    A DirectX 12 Ultimate Homebrew Game Engine

    C++