Hi, I'm Ruben, a software engineer specializing in graphics engineering and parallel computing. With over five years of experience working with C++ on high-performance applications, I most recently worked on The Sims 4 at Electronic Arts. I'm currently pursuing graduate studies in computer graphics at the University of Pennsylvania and will be graduating this May.
Software Engineer at Electronic Arts (Maxis)
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Electronic Arts
- San Francisco, California
- rubenaryo.com
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