Survive the Streets!
Implemented basic video game functions using the Unity Engine and C#.
Currently finished:
- Collision system
- Map (including transparency of buildings when player is behind it)
- Character design, animation, and movement
- Continuously decreasing hunger bar
- Car spawn & collision system (hurts health to be hit)
- Acquiring of items from trash cans with space bar
- Opening cut scene
Currently working on:
- Eating acquired item and effects
- Debugging
Future work:
- Save progress feature
- Adding NPCs
- Adding a storyline
Demo Video: