Fix Tetris mobile: controls layout, grid sizing, no double-tap zoom#12
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- Left thumb: ← and ↓ stacked; right thumb: 2×2 grid (↑ rotate, →, ⤓ drop, ⇆ hold) - touch-action: manipulation on buttons stops browser double-tap zoom - Auto-repeat on left/right/down held (200ms → 60ms interval) - JS-driven fitCanvas: measures play-area + side panels, sets board size explicitly - draw() uses cellH = h/ROWS separate from cellW = w/COLS — pieces fill full board height https://claude.ai/code/session_01V6s7b7ReDstVRgFcuZbkx7
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Three mobile fixes for Tetris:
touch-action: manipulationon buttons — browser won't zoom when tapping fastfitCanvas()now JS-driven (measures play-area + side panels, sets board width/height).draw()usescellH = h/ROWSseparately fromcellW = w/COLSso pieces are correct height.Generated by Claude Code