Simon Says is a classic memory-based game built using JavaScript, where players must remember and repeat an increasingly long sequence of colors or sounds. The game challenges focus, pattern recognition, and short-term memory through interactive gameplay.
This project demonstrates core JavaScript concepts, DOM manipulation, and event handling in a fun and engaging way.
- Overview
- Features
- Tech Stack
- Game Rules
- Installation
- How to Play
- Project Objective
- Future Enhancements
- Contributing
- License
Simon Says is an interactive browser-based game where the system generates a sequence that the player must repeat correctly. With each successful round, the sequence grows longer, increasing the difficulty and testing the player’s memory skills.
- Classic Simon Says gameplay
- Increasing difficulty levels
- Visual and/or sound-based cues
- Score or level tracking
- Responsive design
- Restart and game-over functionality
- HTML
- CSS
- JavaScript (ES6)
- The game starts with a single color/sound
- The player repeats the sequence
- Each correct round adds a new step to the sequence
- A wrong input ends the game
# Clone the repository
git clone https://github.com/shivani-gautam07/Delta.git
# Open the project folder
cd Delta
# Open index.html in your browser- Click Start to begin the game
- Watch the sequence carefully
- Repeat the sequence in the same order
- Progress through levels as long as inputs are correct
The objective of this project is to strengthen JavaScript fundamentals, improve logical thinking, and practice DOM manipulation and event handling through a practical mini-project.
- Sound effects for better feedback
- High score tracking
- Difficulty modes
- Mobile-friendly controls
- Animations and transitions
Contributions are welcome. Feel free to fork the repository and submit a pull request.
This project is licensed under the MIT License.