HoverWorth is a high-performance, visual-only item worth display plugin for modern Minecraft servers. It shows item values in hover lore without modifying real item data.
Built for Paper/Folia with PacketEvents-based packet injection.
- Visual-only lore injection (no permanent ItemStack changes)
- Paper and Folia support
- Shop integrations:
- EconomyShopGUI: reads configured sell prices
- UltimateShop: reads sell prices from UltimateShop API
- if dynamic price sell is enabled, dynamic sell value is used
- if dynamic price sell is disabled, normal sell value is used
- Stack total calculation support
- GUI filtering (vanilla storage + whitelist-based custom GUIs)
- Item descriptions from
worth.yml - Live reload with
/hwreload
| Command | Description | Permission |
|---|---|---|
/hwreload |
Reloads config and worth data | hoverworth.reload |
debug: false
settings:
currency-symbol: "$"
lore-message: "<white>Worth: <gold>{worth}{currency-symbol}"
# Available options: EconomyShopGUI, UltimateShop, none
integration: "ultimateshop"
calculate-stack-price: true
stack-lore-message: "<white>Worth: <gold>{worth}{currency-symbol}"
filter-guis: true
worth-vanilla-storages: true
inventory-sync-enabled: true
inventory-sync-delay-ticks: 2
inventory-sync-skip-drop-actions: true
inventory-sync-skip-outside-clicks: true
transfer-burst:
window-ms: 250
actions-threshold: 8
suspend-worth-ticks: 8
worth-guis:
- "Ender Chest"- Download the latest
HoverWorth.jar. - Place it in your server
pluginsfolder. - Install optional dependencies as needed:
EconomyShopGUIfor EconomyShopGUI integrationUltimateShopfor UltimateShop integration
- Start or restart the server.
- Configure
settings.integrationand your price source.
HoverWorth uses PacketEvents to modify display data at protocol level only. Server-side items stay unchanged; lore is re-injected on inventory updates to prevent desync.