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simonwulf
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StarClone64
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52 Commits
52 Commits
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ReleaseBundle-2013-01-19
ReleaseBundle-2013-01-19
bin
bin
data.backup
data.backup
data
data
include
include
lib
lib
test
test
.gitignore
.gitignore
AudioManager.cpp
AudioManager.cpp
AudioManager.h
AudioManager.h
Camera.cpp
Camera.cpp
Camera.h
Camera.h
CameraComponent.cpp
CameraComponent.cpp
CameraComponent.h
CameraComponent.h
CameraController.cpp
CameraController.cpp
CameraController.h
CameraController.h
ColliderComponent.cpp
ColliderComponent.cpp
ColliderComponent.h
ColliderComponent.h
CollisionManager.cpp
CollisionManager.cpp
CollisionManager.h
CollisionManager.h
Component.cpp
Component.cpp
Component.h
Component.h
ComponentFactory.cpp
ComponentFactory.cpp
ComponentFactory.h
ComponentFactory.h
Compressor.cpp
Compressor.cpp
Compressor.h
Compressor.h
ControllerComponent.cpp
ControllerComponent.cpp
ControllerComponent.h
ControllerComponent.h
Data.data
Data.data
DirectionalLightComponent.cpp
DirectionalLightComponent.cpp
DirectionalLightComponent.h
DirectionalLightComponent.h
EnemyHit.cpp
EnemyHit.cpp
EnemyHit.h
EnemyHit.h
Event.cpp
Event.cpp
Event.h
Event.h
EventDispatcher.cpp
EventDispatcher.cpp
EventDispatcher.h
EventDispatcher.h
FMODTest.cpp
FMODTest.cpp
FMODTest.h
FMODTest.h
Factory.h
Factory.h
GOFactory.cpp
GOFactory.cpp
GOFactory.h
GOFactory.h
GUITextureRenderComponent.cpp
GUITextureRenderComponent.cpp
GUITextureRenderComponent.h
GUITextureRenderComponent.h
Game.cpp
Game.cpp
Game.h
Game.h
GameObject.cpp
GameObject.cpp
GameObject.h
GameObject.h
GameObjects.cpp
GameObjects.cpp
GameObjects.h
GameObjects.h
GameState.cpp
GameState.cpp
GameState.h
GameState.h
HUDController.cpp
HUDController.cpp
HUDController.h
HUDController.h
HUDModel.cpp
HUDModel.cpp
HUDModel.h
HUDModel.h
HUDScene.cpp
HUDScene.cpp
HUDScene.h
HUDScene.h
Input.cpp
Input.cpp
Input.h
Input.h
LaserController.cpp
LaserController.cpp
LaserController.h
LaserController.h
LightComponent.cpp
LightComponent.cpp
LightComponent.h
LightComponent.h
LogManager.cpp
LogManager.cpp
LogManager.h
LogManager.h
MainMenuController.cpp
MainMenuController.cpp
MainMenuController.h
MainMenuController.h
Material.cpp
Material.cpp
Material.h
Material.h
Menu3DScene.cpp
Menu3DScene.cpp
Menu3DScene.h
Menu3DScene.h
MenuGUIScene.cpp
MenuGUIScene.cpp
MenuGUIScene.h
MenuGUIScene.h
MenuState.cpp
MenuState.cpp
MenuState.h
MenuState.h
Mesh.cpp
Mesh.cpp
Mesh.h
Mesh.h
MeshManager.cpp_disabled
MeshManager.cpp_disabled
MeshManager.h_disabled
MeshManager.h_disabled
Model.cpp
Model.cpp
Model.h
Model.h
ModelManager.cpp
ModelManager.cpp
ModelManager.h
ModelManager.h
ModelRenderComponent.cpp
ModelRenderComponent.cpp
ModelRenderComponent.h
ModelRenderComponent.h
OrthographicCameraComponent.cpp
OrthographicCameraComponent.cpp
OrthographicCameraComponent.h
OrthographicCameraComponent.h
PerspectiveCameraComponent.cpp
PerspectiveCameraComponent.cpp
PerspectiveCameraComponent.h
PerspectiveCameraComponent.h
PlayScene.cpp
PlayScene.cpp
PlayScene.h
PlayScene.h
PlayState.cpp
PlayState.cpp
PlayState.h
PlayState.h
PlayerController.cpp
PlayerController.cpp
PlayerController.h
PlayerController.h
PlayerHit.cpp
PlayerHit.cpp
PlayerHit.h
PlayerHit.h
PointLightComponent.cpp
PointLightComponent.cpp
PointLightComponent.h
PointLightComponent.h
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StarClone64
Programming assignment at Uppsala University - Campus Gotland, Game Design program
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Programming assignment at Uppsala University - Campus Gotland, Game Design program
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