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sionic-khope
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subtarune
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Publish playable game
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fix(ship): BUILD210 — control room battle second pass: cage flow, ova…
Publish playable game
#153:
Commit
93931c5
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42s
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fix(ship): BUILD209 — control room battle reworked after 22 user note…
Publish playable game
#152:
Commit
6f49545
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feat(ship): BUILD207/208 — control room battle: patterns, Ppaman idea…
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#151:
Commit
b5b05ce
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fix(ship): BUILD206 — cannonball pushes Junhee/Yongjun from the side …
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#150:
Commit
179d177
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fix(ship): BUILD205 — cannonball now flies with Junhee, cage descends…
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#149:
Commit
ec6d05e
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feat(assets): BUILD204 — regenerate the ship intro sprites with gpt-i…
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#148:
Commit
95bebdd
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fix(ship): BUILD203 — control room intro reworked after 14 user notes…
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#147:
Commit
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fix(ship, arena): BUILD202b — control panel no longer restarts the co…
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#146:
Commit
e208678
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feat(ship): BUILD202 — control room intro cutscene, Youngcle hover ba…
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#145:
Commit
ca249c4
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chore(ship): add the youngcle_bridge_deck tile PNG (tile N, missed in…
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#144:
Commit
25ac4a2
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feat(ship, arena): BUILD201 — 엄청대박인배 bridge road (youngcle19) and con…
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#143:
Commit
f849d11
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feat(colorgame, arena): BUILD200b — face cam fades in 1s before the s…
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#142:
Commit
b5f3abd
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feat(colorgame, arena): BUILD200 — color game: 1.2s call gap (rounds …
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#141:
Commit
519a117
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fix(arena): BUILD199c — arrival walk goes forward, sideways, forward:…
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#140:
Commit
22197c7
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fix(arena, map): BUILD199c — arrival walk is a straight line: the bot…
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#139:
Commit
97382c9
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fix(arena, cutscene): BUILD199c — arrival walk without diagonals: par…
Publish playable game
#138:
Commit
c1247f3
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fix(colorgame, arena): BUILD199b — stages build on the previous one (…
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#137:
Commit
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fix(colorgame, arena): BUILD199 — exclamation emotes chime by default…
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#136:
Commit
148ba98
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feat(colorgame, arena): BUILD198 — first-person color memory game beh…
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#135:
Commit
979fed5
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fix(arena): BUILD197 — Youngcle TV parks at the right end, folds/unfo…
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#134:
Commit
953f361
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feat(maps, cutscene): BUILD196 — furnace junction with a mana spring …
Publish playable game
#133:
Commit
fde750a
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tune(rhythm): GREAT effect — the pad itself lights yellow and a beam …
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#132:
Commit
3c19645
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feat(rhythm): BUILD195 — GREAT fires a yellow vertical beam up the la…
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#131:
Commit
1576dbf
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fix(world, maps): BUILD194 — triggers fire once actionable when the p…
Publish playable game
#130:
Commit
adfcf33
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feat(maps): BUILD193 — two furnace crate rooms after the lava lane (y…
Publish playable game
#129:
Commit
9440495
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