feat: migrate UI render layer to Blits (LightningJS) - #2
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Adopt @lightningjs/blits ^2.6.0 as the canvas UI framework; drop classic
@lightningjs/core/sdk/ui-components.
- libs/core now Blits.Launch(App, "app", {w,h}); root Application in
libs/core/src/app.ts renders the hero from tenant config via a boot-config
bridge. Widgets are Blits components (*.component.ts).
- Blits vite plugin spread into all 3 app configs (default array export);
@lightningjs/blits/vite type shim; per-app public/ dir for msdfGenerator.
- Tizen firmware SDK (webapis/avplay/b2bapis) moved from static index.html
tags to runtime injection in apps/samsung-tv/src/main.ts (Vite can't bundle
the $WEBAPIS tokens under Blits).
- Removed dead hero-banner.lightning.ts (classic Lightning 2).
- Config/tenant/isolation/signing/muting/player/diagnostics all intact;
isolation verified (no rival tokens in the Blits bundle). Old DOM
layout/widget-registry retained pending a Blits-native layout engine.
Transitional: config-driven multi-widget Blits layout, keymap->Blits input,
and Blits-reactive hot-apply (currently soft reload) are follow-ups.
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Adopt @lightningjs/blits ^2.6.0 as the canvas UI framework; drop classic @lightningjs/core/sdk/ui-components.
Transitional: config-driven multi-widget Blits layout, keymap->Blits input, and Blits-reactive hot-apply (currently soft reload) are follow-ups.