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Polynome Generator width=

Polynomial Generator

Typing SVG

Info ⚠️

Please excuse me regarding the correct mathematical terms; I am unfortunately not a mathematician, so they are sometimes certainly not correct. To use this "pre-addon" just paste it in the Blender Script Editor and Run. Adjustments as usual in the certain N-Panel.

Screen Shot

Banner Image

Instruction - Documentation

THE CORE GEOMETRY

  • Pattern: Selects the mathematical formula (S2 = Sheet 2, F1/F4 = Original).
  • Degree (N-Roots): CRITICAL! Must align with the pattern.
    • Set to 3 for all S2 (Sheet 2) patterns.
    • Set to 6 for F4 (Orbital Ring).
    • Set to 8 for F1 (Original 5-Fold).
  • Coefficients (C8/C5 R & I): Custom number injections to mutate shapes.

ONLY active for F1 and F4. You must make massive changes (e.g., 200 or -500) to see effects.

THE TRACKING ENGINE

These sliders stop lines from becoming jagged or crossing over ("jumps").

  • Max Jump: Global speed limit for line travel between points.
    • High (8.0 - 10.0): For wide, sweeping loops (like F4).
    • Low (0.5 - 0.8): For tight, disconnected masks (like S2_R1_1).
  • Points (t1): Resolution of the line. Increase to 600-800 if jumps persist.
  • Dual-Zone Stabilizer: Safety net when high Max Jump ruins the center.
    • Inner Zone: Size of the "safe zone" around the origin (1.0 - 2.0).
    • Strictness: Multiplier for jumps inside the zone (e.g., 0.2 reduces jump limit to 20% in the center).

3D FORM & VISUALS

  • Layers (t2): Number of stacked rings creating depth.
  • Z-Spread: Distance between layers on the Z-axis.
  • Thickness: Physical thickness of the curve bevel.
  • Spline Type:
    • Poly: Jagged, straight lines (fastest, good for debugging).
    • NURBS: Extremely smooth, pulls like a rubber band. (Best for florals).
    • Bezier: Perfectly smooth, exact coordinates. (Best for Sheet 2 geometric shapes).

Views

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Release Notes

v1.0.0 (august 6, 2026)

  • Publishing: First public upload of the Add-on.

Blender

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