[WIP] Redesign database infrastructure#912
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All tables that have an `(account_id, game_id)` primary key will be changed to `(player_id, game_id)`. Pretty much every instance of an account ID is replaced with a player ID in all game-scoped code. This is the first step in a major redesign to associate tables to the most closely-related table, rather than having everything depend on the high-level `account` table. Some features that this change will help facilitate: * Multiple players per account per game (to replace "multi accounts"). * NPCs not needing an associated account. * Free-standing ships/weapons.
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All tables that have an
(account_id, game_id)primary key will bechanged to
(player_id, game_id). Pretty much every instance of anaccount ID is replaced with a player ID in all game-scoped code.
This is the first step in a major redesign to associate tables to the
most closely-related table, rather than having everything depend on
the high-level
accounttable.Some features that this change will help facilitate: