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solufelo/README.md
Solomon Olufelo Logo

Solomon Olufelo

Systems Programmer • Engine & Tools Developer

Video engines, C++20 game systems, Blender pipeline tools, and AI apps that ship.

UniCreate Studio live demo StepWhiz live demo Light Years Engine live demo Portfolio


About Me

Student at Wilfrid Laurier University (computer science and film coursework), and a working videographer and web developer since 2020, including Video Assistant for Laurier Athletics since 2023. I build video engines, game systems and pipeline tools from scratch, and ship them with live demos.


Featured Projects

🎬 UniCreate Studio • Live Demo • Case Study

Drop in a shoot, get finished short-form clips: cut, captioned, checked and ready to post. A Python video engine behind a Next.js editor.

  • Engine: transcribes on the local GPU (a 5-minute recording in 9.3 s on an RTX 4060 Ti), picks the moments, plans each clip as an EditSpec, and renders it with FFmpeg.
  • Preview equals export: the editor runs TypeScript ports of the engine's motion, caption, colour and timeline code, with golden files checked byte for byte across both languages.
  • Broadcast-ready output: cuts land on the 30 fps grid, sound stays locked to picture, and audio is mastered to −14 LUFS / −1 dBTP, in 9:16, 16:9, 1:1 and 4:5.
  • No database server: the online demo runs the real Postgres schema and row-level security in-process with PGlite (WebAssembly).

A 2D game engine in C++20 with SDL2, built for Windows and the browser (WebAssembly via Emscripten).

  • Fixed-step loop: 60 Hz physics accumulator, independent of frame rate.
  • Broadphase grid: uniform 120 px cells cut collision checks from O(N²) to near O(N).
  • No heap on the hot path: bullets and particles come from pools allocated at startup.
  • Tools and CI: Dear ImGui profiler and animation inspector. GitHub Actions builds the MSVC and WebAssembly targets on every push and deploys the demo.

🦅 Laurier Game Day • Case Study • Helmet Shuffle Repo • Live Demo

Videoboard and broadcast graphics for Laurier Golden Hawks football: the 2026 Senior Day opener, jumbotron games, 3D helmet renders and the live-stream scorebug.

  • Helmet Shuffle add-on: a Blender tool that bakes a whole shell-game routine in under a quarter of a second. Three ProRes 422 HQ variants were rendered for the Oct 17, 2026 Senior Day game.
  • Readable type: title and banner text tilt to face the camera, so their lines don't foreshorten.
  • Game-engine export: per-frame unit quaternions [w, x, y, z], velocity vectors and Y-up positions as JSON.

📚 StepWhiz • Live Demo • Case Study

AI study app: snap a problem, get a sourced step-by-step answer, then flashcards that make it stick.

  • One core, three apps: a shared TypeScript and Preact client runs the web app (PWA), a Chrome extension and an Electron desktop app, against one zod-typed API contract.
  • Sourced answers: a Fastify 5 API with a SQLite source library, running on a cloud model or a local one.
  • Tested: 1,200+ unit tests and 260+ end-to-end checks.
  • Private by design: no accounts, and study data stays on the device.

Also built: captainsolo.ca (React 19 and Vite on Cloudflare Workers, 58 end-to-end checks) · Suburbia (3D skateboard builder, Next.js + R3F) · Velare (3D motorcycle launch concept, three.js) · CinemaVerse (social film log on live TMDB data) · Captain Funds (fundraising platform)


Core Stack

  • Systems & engine: C++20, SDL2, Dear ImGui, WebAssembly (Emscripten), CMake, Ninja, vcpkg
  • Pipelines & tools: Python, FFmpeg, faster-whisper, Blender add-ons (bpy), GitHub Actions
  • Apps & web: TypeScript, React 19, Next.js, Preact, Fastify, PostgreSQL, SQLite, Electron, Chrome extensions, Three.js / R3F, Tailwind CSS, Cloudflare Workers
  • Video & motion: Premiere Pro, After Effects, Blender

Pinned Loading

  1. light-years-engine light-years-engine Public

    High-performance C++20 2D game engine, parametric animation pipeline & subsystem micro-profiler compiled to WebAssembly (WASM) via Emscripten and SDL2, featuring real-time Dear ImGui developer tool…

    C++

  2. golden-hawks-helmet-shuffle golden-hawks-helmet-shuffle Public

    Python