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Allen_Manhunt2_Scripts: README

================================================== This tool is a model file, animation file, collision file, 3dsMAX import and export script for Manhunt2. Support: Import: Manhunt 2 MDL (PC),DFF (PSP/PS2/WII) model file Manhunt 1/2 IFP Animation file Manhunt 2 BIN Animation file Manhunt 1/2 COL collision file Manhunt 1 DFF model file Export: Manhunt 2 MDL Manhunt 1/2 IFP binary animation file / json text file Manhunt 1/2 COL collision file

Welcome Feedback & Bug Reports. Thanks!

Allen_Manhunt2_Scripts Requirement:


3dsMax 8 or Higher .NET framework 4.0 or Higher

Information


Program Name: Allen_Manhunt2_Scripts Revision Version Release Date: Sep 21, 2021 First Version Release Date:9/26/2013

Author information


Author: Allen E-mail: Leeao@live.com

How to Install & Run:


Place all files into: your %Max%\scripts\ folder. When you start MAX, The script will auto run at Utility Panel.

Known issue:


PSP/PS2 some models of the face direction is reversed. You need to manually flip the face normal to fix it.

Thanks


Fatduck MAJEST1C_R3 41hc1

Changelogs


2021-09-21 Added support for converting between Manhunt1 and Manhunt2 animations. Add new model optimization/vertex welding algorithm. Add a new smoothing normal algorithm. The mh2tools.exe adds support for Manhunt1 TXD (PC, PS2) and Manhunt2 TXD/TEX (PC, WII, PSP, PS2) image extraction. Fixed some bugs

2019-11-02 Add IFP Animation importer/exporter. Support binary animation file / json text file Add Col collision file importer/exporter. Add Manhunt 1 DFF model Importer. Add Manhunt 2 MDL file batch export.

2018-09-15 Fixed some bugs

2015-10-26 Release v1.3 Add a new welding vertex algorithms. Improved algorithm to recalculate normals. Fixed a model transparent BUG. Fixed some minor issues.

2015-10-1 Release v1.2 Added WII DFF Importer. Optimize the normal data input and output.

       Added welding uv data feature, remove redundant data.

2015-9-10 Release v1.1 Fixed UV2 export errors, major updates. Fixed material problem, automatically remove unwanted materials. Fixed export invalid skin weight problems.

2014-10-25 Release v1.0 Add MDL Exporter. Add Z2HM/MH2Z Resources Manager. You can freedom decompress/compress manhunt2 Z2HM Resources(for example: *.mdl,tex,.ifp..etc).
Importer Add Welding vertices smooth model feature. Add 2nd UV Map import/export. Add support custom bone type export(For example: Custom animation,specify animkey ID. Add new custom weapon and ped etc..). Change unpack .tex to dds textures ways. Change importer decompress ZLIB/Z2HM Resources ways. All MAX versions can be used.

2014-7-28 Release v0.9 Thanks 41hc1 Bug Reports. Fixed import crash. Changed the way the bones import.

2014-7-27 Release v0.8 Add PS2/PSP *.DFF Model File Support! Mesh,UV,Bone,Skin,Texture,VertColor! Optimized PC MDL version code! Thanks MAJEST1C_R3 provided PS2 format information.

2014-2-18 Release v0.6 Fixed Skin Info Error, Thanks Majestic Report bug!

2014-2-17 Release v0.5 Add older version 3dsmax support, older version don't need .net *.dll file.single run. Note: need decompress MDL file.Can use Manthun2MDLEditor Decompress.

       fixed VertexColor error
       Add Model Normal support

2013-10-4 Release v0.2 Fixed Import All Model Error. Add one type model support. Add support VertexColor and On/Off Auto show textures.

2013-9-26 Release v0.1 Support for multiple material Supports auto show texture The default is automatically applied *.MDL file in the same directory textures,support. DDS. PNG. TGA or .BMP format. Support Bones/Skin Support multiple Mesh import Support .TEX format image batch unpack (DDS format)

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