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Merge main into node-rt-phase3 (sync 3) - #26032
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OrcaWin merged 9 commits intoOct 7, 2026
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…o reader yet) (#25682) * refactor(terminal): publish main's terminal topology after each session write Adds a by-value projection of each worktree's persisted terminal topology and a publisher hooked on the two persistence funnels (scheduleSave and durable mutations). Changed slices are pushed to the local window on session:terminal-topology-changed with a monotonic publishSeq; a startup pull (session:get-terminal-topology-slices) and publishSeq on pty:spawn and session:close-terminal-surface replies are in place. No renderer consumer yet, so behavior and saved state are unchanged. Observer failures are counted and logged once and never reach the save. * refactor(terminal): keep the topology publisher dormant until a reader pulls Writes now cost nothing extra until the first session:get-terminal-topology-slices pull (or subscribe()) takes the baseline; markDirty before that is a no-op. * refactor(terminal): narrow topology publishing to an unwired publisher and save hook Drop the window sink, pull handler and publishSeq replies; no listener attaches in production. Filter sleeping records by worktree id only, and guard observer failures once inside the publisher. Co-Authored-By: Claude <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
…ed (#25430) * feat(agent-launch): host-assigned caller identity and a launch record written when the surface exists Step 1 of the agent-launch unification, on main. - The dispatcher stamps every request's caller from what its connection proved (runtime socket: the local CLI; the desktop's IPC: the desktop; a paired socket: its device). Params never set it. - The launch record is written twice: once when the tab exists (what creation settled: on the launch command, a draft, or a submit still `unconfirmed`), and again once the prompt's fate is known. A restart in between finds the running agent instead of answering "unknown". - A replay re-derives its terminal handle from the pane key in the running host, and shows `unconfirmed` only to callers that advertise agent.launch.prompt-unconfirmed.v1. - The record store opens in its own slot, without building the chat host; the chat host is built on that same store. Rebuilt from this PR's own commits (b9adf88, 0d7d9b5, c83f44d, 39d15d5) onto main, without #24080/#24081. Conflicts: the delivery doc table (main's "line fits" row plus the `unconfirmed` row), and main's journal-database open in install(), which now goes through the record-store slot. * feat(agent-launch): show an agent's tab at once, where the caller asked for it An agent.launch now shows its terminal tab before admission and spawn, in the requested placement (group and/or anchor tab), and the pane attaches to the agent as soon as it runs. A pane whose agent can't start, or whose start can't be confirmed, says so instead of becoming a plain shell, and keeps saying so across restarts. A user's close of the tab or its pane during the launch stops it and answers agent_launch_tab_closed. Whose view moves is unchanged from main for every caller. Rebuilt on main (with #24934) from the previous branch head 8f62858. * style(runtime): one-line the tab-order map so the headless browser-tabs runtime stays under its line limit The merge of main (#25724's emitMobileSessionTabsSnapshot metadata) plus this branch's close mark put the file one line over max-lines. Formatting only.
* Advance Codex fixture deadlines with simulated clocks * Build large file-listing fixtures without promise batches * Compare large binary test results with native byte equality * Speed up Claude stop-note deadline fixtures
… older release tags skip it (#26005)
…nd nothing sends by itself after a restart (#24586) * fix(native-chat): drop the queue-paused header and Resume button A Stop, a restart or /clear holds the queued cards. The hold stays; only the header row naming why, and its Resume button, go. A held card shows no caption, and its own Steer, or any new message, releases the queue. * test(native-chat): type the unknown hold reason a newer host may publish * fix(native-chat): a held card offers Send, not Steer, when no turn runs Steer vs Send now follows whether a turn is running, not the card's hold, so a card held after a Stop, a restart or /clear reads Send. * fix(native-chat): the queue sends past held cards instead of stalling behind them A card queued after a Stop (or written after a restart or /clear) sent only once the cards held before it were released; with no header to explain or release the hold, it sat silently. The next sendable card now skips held cards; a returned card still blocks what is behind it. * fix(native-chat): the queue's send of a card is the person's turn, so held cards follow it After a Stop, a card queued later sent past the held cards, but the queue recorded that send as Orca's own turn. It never ended the Stop's pause, so the held cards then waited forever with nothing on the card saying why. A queued card is always something the person wrote: only the client send RPC may now create one. The queue's send of it is therefore recorded as the person's turn, which ends the Stop's pause once the agent takes it, and the held cards then drain in order. * fix(native-chat): a queued card carries its author, so the queue's send of it is that author's turn Main now lets Orca's own sends ask to queue (sendAgentTurn's 'queue' delivery), so "every card is a person's" no longer holds by refusing host sends. Each card records who wrote it (the submission's client/host vocabulary) in a new nullable column; the drain records that origin, so a person's card ends a Stop's pause and Orca's does not. /clear carries the author. Rows from before the column read as a person's. The userSend-only admission gate is removed. * docs(native-chat): state why an unrecorded card author reads as a person's * fix(native-chat): a restart holds only cards written before it, and an idle held queue offers Resume A restart's pause held every waiting card, including one a person typed after the restart while Orca's own continuation ran, and nothing released it except a per-card Send. It now holds only cards another host process wrote, the same way a Stop holds only cards queued before it. The composer's primary button becomes Resume (Play) while nothing is typed, no turn runs and the host holds a card Resume would send, whatever held it (Stop, restart or /clear). It calls the existing agentSession.queuedMessagesResume, guarded against a second press in flight. A card nothing holds keeps the run going between a turn's end and the queue's send of it, so its Steer no longer flips to Send for the frame in between. * fix(native-chat): the host publishes which pause holds each queued card The host published one pause for the whole queue, so a client held every waiting card while it was set. Between a turn's end and the queue's send of a card queued after a Stop or restart, the composer could flash Resume and the cards Send, and a card queued after a Stop lost its "Waiting for your answer" caption. Each published card now carries an optional `heldBy`: the pause holding it, or null, derived from the same rule the drain reads. A client holds only those cards; against a host without the field it falls back to the queue-level pause. * test(native-chat): Resume needs the queue capability and is disabled whenever Send is * docs(native-chat): describe per-card holds in the queue contract and table comments * fix(native-chat): the composer goes from Resume straight to Stop, and Resume returns focus After Resume, the host lifts the hold in one update and sends the first card in a later one. In between nothing was running, so the composer's button flashed a disabled Send. A card nothing holds now keeps the queue's run going for the button too: an empty composer shows Stop, disabled until the turn starts. Not when the host refuses every send (a rewind whose outcome is unknown, read from its status), where nothing is coming. The same fix removes the Stop, Send, Stop flip between queued turns. Resume disables the button, which dropped keyboard focus; focus now returns to the composer. * fix(native-chat): the host names the card its queue sends next, so the chat stays working across the gap A turn's end, or a Resume, and the queue's send of the next card commit as two host updates. In between nothing was running, so the working status, timer, pickers and composer button flipped for one update. The client guessed the drain from its own copy of the host's gates, which missed a /clear-replaced source and covered only the button. The queue publication now carries `nextQueuedMessageId`: the drain's own next card through the drain's own gate (`nextStructuredQueuedMessage`, which the drain step now calls), null whenever the host would refuse the send. The client derives one fact, the queue is about to send, and every working reader follows it; Stop stays disabled until a turn can be stopped. The client-side copy of the gates and the status-feed rewind read are removed. * test(native-chat): the queue's next card survives the coalescer, the reducer and a history page * test(native-chat): build the snapshot that names the next card through its helper * feat(native-chat): a held queue keeps its header row, and a new message asks before passing it The queue's header row ("Queue paused because you interrupted", or Orca restarted, or you cleared the conversation) comes back above the cards it holds, with Resume; it names the oldest held card's pause, as the host publishes it per card, and hides over cards held only on their own or returned. The header's Resume and the composer's share one in-flight guard. A held card reads Steer again whether or not a turn runs; a card held on its own or returned keeps Send. Sending a message while the header shows (Enter or the button) first asks "Send message?": Clear queue deletes every card and then sends (a failed delete sends nothing), Send message sends and keeps the cards, which follow the new turn, and dismissing sends nothing and keeps the draft. Host commands send as they are. * fix(native-chat): the paused row goes while your own message is on its way to lift it After "Send message" over a held queue, the row kept saying "Queue paused…" until the agent accepted the new turn. The chat now reads that gap from the outbox: while this composer's direct send is recorded by the host and not yet accepted, the controller shows no paused row (and so no Resume or confirmation). A refusal settles the entry and the row comes back, since the hold did not lift. Orca's own sends never enter this outbox, and the queue's send of a card goes under a fresh id, so neither hides it. Nothing is stored. * fix(native-chat): a "Send message?" choice is taken once, and a failed Clear queue is one toast The closing dialog stays mounted and clickable through its exit animation, and a double-click or a held Enter lands twice before any re-render, so Send message (or Clear queue) could send the captured message twice. The pending send now lives in a ref that the first choice takes; a second one finds nothing. Clear queue deletes one card at a time and stops at the first failure, so a failed press shows one toast instead of one per card. The dialog keeps its compact width at desktop sizes and the primitive's narrow-window gutter (`max-w-sm sm:max-w-sm`, as the other compact confirmations). * fix(native-chat): Clear queue's message goes out once, and keeps text typed while it waits After Clear queue, the message waited in the composer while the cards were deleted one by one. A second Enter in that window sent it again, and text typed meanwhile was wiped when the chained send was accepted. From the Clear queue choice until its message has gone out, the composer's structured send does nothing. The chained send (and Send message's) now carries the composition it was taken from, and the composer is cleared on acceptance only if it still holds exactly that, as host commands already do. Also: the v1 contract comment names `nextQueuedMessageId` and its absent- means-null fallback, and the own-send check returns at once on an empty outbox. * fix(native-chat): the queue carries on after any turn, in order, and a restart sends nothing by itself - Any accepted turn ends a Stop's or a /clear's pause, whoever sent it (a person, Orca's own messages, or the queue), and so does Resume. The card and submission author fields that only fed the old person-only rule are gone. - The queue sends strictly in order: a card never overtakes a held one. - After a restart nothing sends by itself and no paused row shows: the chat's next turn (the carry-on, or the person's own message) runs first, then the cards. - Resume and "Send message?" are offered only while nothing runs and no prompt waits. * fix(native-chat): after a restart no queue pause shows, and a card written before the next turn waits for it too * fix(native-chat): a quit hands no queued card off, and the paused row goes while any turn that will lift it is on its way - The queue stops handing cards off when the host tears down. A card sent during a quit was refused at close, and that refused send withdrew the chat's restart offer, so resuming after the relaunch sent nothing. - The host publishes no pause while a turn sent after it (your message, Steer, or Orca's own) waits for the agent; a refusal shows it again. This replaces the client's own-send check. - A card written after a restart is an ordinary card again: it waits while any card from before the restart still waits. * refactor(native-chat): the host's paused-row-while-a-turn-is-on-its-way check in one expression * refactor(native-chat): the composer's queue Resume rides the structured transport beside the held queue * fix(native-chat): the "Send message?" choice ends with the pause it asked about; tests follow main's draft props - The open dialog closes when the queue's pause lifts under it (Orca's mail, another client's Resume, any accepted turn): nothing is sent, the draft stays, and the next Enter sends as usual. The pending choice records the hold it was asked under; nothing new is stored. - The composer-field Resume test passes main's dropScopeKey/draftScopeKey. - The dialog test expects main's rule: only the sent text leaves the composer. * test(mobile): a host-kept card's test stands in a Stop's pause, as this host publishes no restart pause Main's #24660 test published queuePause 'restarted', which this branch's wire type no longer lists, so the mobile tests typecheck ratchet failed.
…3-main-sync-3 # Conflicts: # src/main/ipc/session.ts # src/main/runtime/runtime-rpc/runtime-rpc-lifecycle.ts
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Summary
Merges current
main(0c96550) intoOrcaWin/node-rt-phase3at dc10a14, so #24863 is mergeable again. This is a real merge commit, and both sides are kept. Main-owned files stay identical to main, except one main bug noted below.Conflicts and resolutions
src/main/ipc/session.ts: import conflict only. Kept Phase 3'sisFrozenOrcadSourceSessionPartitionand main'smarkAgentLaunchesClosedByUser(feat(agent-launch): show an agent's tab at once, where the caller asked #25430).src/main/runtime/runtime-rpc/runtime-rpc-lifecycle.ts: kept Phase 3'sonBinary, which stampslastClientRequestAtso a managed orcad that is receiving binary frames doesn't count as idle, and main'sonReady(socket)signature from feat(agent-launch): show an agent's tab at once, where the caller asked #25430.Fix where the two sides interact
config/scripts/vitest-sqlite-runtime-files.mjs: main's #25967/#25998 boundary test requires every unit test that opens real SQLite to be listed so it runs in the Node runtime project. It failedtest / tests node 24 4/5on the previous sync (#26023). Added, in sorted order:src/main/runtime/rpc/methods/agent-launch-instant-tab.test.ts(feat(agent-launch): show an agent's tab at once, where the caller asked #25430). Main's tip leaves it unlisted, so the boundary test fails on main too. This one line may conflict trivially if main adds the same entry.Verification
rm -rf node_modules && pnpm install --frozen-lockfile, fullpnpm tc, andcheck-changed-code-quality.mjs origin/main: passoxlintexits 0, andcheck:max-lines-ratchetpassesvitest-sqlite-runtime-boundary.test.tspasses, and the 12 newly routed tests pass in thenode-runtimeproject (117 tests)vitest tests/e2e/cross-version-wire/passes (31 files)cloud/, the mobile toast test anduseLocalImageSrc.test.tsare identical to main