Research use of the CPU/GPU R* (S2) geospatial algorithm (similar to the Uber and string prefix as nearest check) in order to further sub=divide zones
- From the Camera position/rotation
- using a container to create the actual B-tree with a proper geospatial algorithm (instead of Quadtree, use position to convert to the geospatial stable 2d point and use Uber (octagon) R*/S2 geospatial algorithm to implement the actual mapping)
Research use of the CPU/GPU R* (S2) geospatial algorithm (similar to the Uber and string prefix as nearest check) in order to further sub=divide zones