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Update the AngelScript lib to 2.38.0 (last stable version) - #5900
Conversation
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2 big issues so far:
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How I do this? |
Use dos2unix or unix2dos on the files within the angelscript folder (you should be able to batch the changes rather than having to do it per-file). See https://en.wikipedia.org/wiki/Unix2dos Check whichever direction change reduces the diff to a reasonable size. |
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Windows CI build fixed |
Fixed |
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Apple CI build was fixed. Ready for review again :) |
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STK had a few specific patches to AngelScript over the years. Essentially compatibility things. https://github.com/supertuxkart/stk-code/commits/master/lib/angelscript Some appear to still be in the codebase (or have also been merged upstream), like the DragonFly or Haiku patch, most appear to be just quick fixes to get it to compile but there are some patches that have been effectively reverted without it being obvious if they would still serve a purpose. Namely: |
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That's small things. And about the first mod, I put smth like it |
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Well, I guess if there is an issue, we'll notice at some point. |
The bundled in-game version was updated in 2021, so it's very outdated
Note: Later, will be launched the 2.39.0 version fyi
Targets #5894 btw
Agreement