I haven’t had an opportunity to thank you for creating this tool before, so as a mapmaker, I’d like to do that now. It has made the map testing process (in particular, line maps) much easier and more convenient, while also saving a lot of time - it allows you to adjust the strength of enemy heroes (bosses) during the game, without having to repeatedly replay the map just to reach the point where the boss encounter takes place.
It would be fantastic if it were possible to expand the programme’s capabilities by adding an option to edit the number of units stationed in other locations on the map as well - such as towns, garrisons, Pandora’s Boxes, events, and so on. I’m not sure whether this is technically possible or how complicated it would be to implement, but I just wanted to share this as a feature request, both on my own behalf and on behalf of other mapmakers.
I haven’t had an opportunity to thank you for creating this tool before, so as a mapmaker, I’d like to do that now. It has made the map testing process (in particular, line maps) much easier and more convenient, while also saving a lot of time - it allows you to adjust the strength of enemy heroes (bosses) during the game, without having to repeatedly replay the map just to reach the point where the boss encounter takes place.
It would be fantastic if it were possible to expand the programme’s capabilities by adding an option to edit the number of units stationed in other locations on the map as well - such as towns, garrisons, Pandora’s Boxes, events, and so on. I’m not sure whether this is technically possible or how complicated it would be to implement, but I just wanted to share this as a feature request, both on my own behalf and on behalf of other mapmakers.