-
Notifications
You must be signed in to change notification settings - Fork 1
Implement collision control #4
Copy link
Copy link
Open
Description
louisayd
opened on Oct 17, 2017
Issue body actions
- Create a table data structure in order to lookup whether or not given tiles are solid / passable
- Flag tiles as solid when parsing the csv files
- Keep track of players and AI's current tile location
- Perform a solidity check when moving into a new tile (return True if passable, false otherwise)
- Generate a CollisionEvent when the new tile is found to be impassable
- Handle collision between enemies and players properly
Reactions are currently unavailable
Activity
Metadata
Metadata
Assignees
Labels
No labels