Do you know if you're able to achieve this look with your URP shader?
https://forum.unity.com/threads/urp-opacity-and-shadows-is-this-even-supported-anymore.1045252/#post-8091335
Previously I had gone this working with built in renderer using amplify shaders... but on URP it just doesn't seem to work.
Do you know if you're able to achieve this look with your URP shader?
https://forum.unity.com/threads/urp-opacity-and-shadows-is-this-even-supported-anymore.1045252/#post-8091335
Previously I had gone this working with built in renderer using amplify shaders... but on URP it just doesn't seem to work.