I build software because apparently leaving computers alone was never an option.
My projects tend to live where developer tooling, systems, security research, game tech, automation and unusual experiments overlap. I like turning technical ideas into usable tools rather than leaving them as half-finished proof-of-concepts gathering digital dust.
focus → useful software, unusual systems, technical tooling
approach → build it, test it, simplify it, then make it nicer
interests → desktop apps • OSINT • reverse engineering • web • games • automation
status → probably working on another project
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A registration-free OSINT domain intelligence platform that combines DNS, registration data, certificate history, infrastructure, security posture, company signals, related domains and investigation pivots into one evidence-oriented interface.
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🧬 KokSpyA Windows-first PE disassembler and static executable-analysis application with x86/x64 decoding, imports, exports, strings, xrefs, hex analysis, annotations and portable analysis workspaces.
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A Stand Lua script for GTA V that estimates real player movement and uses relative-motion closest-approach prediction to detect likely intercept courses with configurable filtering and diagnostics.
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My GitHub is less a carefully manicured museum and more an engineering workshop. Expect web projects, utilities, game-related tools, infrastructure experiments and the occasional idea that became a repository before common sense could intervene.
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- Desktop and systems tools that expose useful technical information without making the UI actively hostile.
- Security and OSINT utilities that distinguish evidence from assumptions instead of pretending every correlation is divine revelation.
- Game tooling and runtime experiments, especially systems that involve simulation, automation or unusual technical constraints.
- Web applications and developer infrastructure with an emphasis on practical architecture over fashionable complexity.
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Snapshot values are intentionally repo-hosted rather than dependent on a third-party stats renderer. Current public profile totals were refreshed in August 2026.
Make the complicated part powerful. Make the user-facing part obvious.
I prefer software that explains what it is doing, exposes useful diagnostics, fails clearly, and can grow without requiring a ritual sacrifice every time a feature is added.
If a project is technically interesting, slightly unconventional, or solves a problem nobody bothered to package properly, it will probably get my attention.
Built, broken, rebuilt, and occasionally documented by @thewhistledev.




