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EngineGL

EngineGL is a small 3D/game engine written in C++ using SDL and OpenGL. It's still really primitive, and parts of it are still sloppy, but it works and the camera class is very cleanly written.

Updates

5/9/2015

  • Model loading from specified (.OBJ) file
  • All models created through VAO/VBO's
  • Modern OpenGL Shader support
  • Modern OpenGL (custom) matrix stack
  • Full no-clip FPS camera

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EngineGL is a small 3D/game engine written in C++ using SDL and OpenGL. It's still really primitive, and parts of it are still sloppy, but it works and the camera class is very cleanly written.

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