A Script-Driven AI Game Master (Keeper) that manages long-context interactive storytelling for narrative role-playing games.
-
Updated
Jun 16, 2026 - Python
A Script-Driven AI Game Master (Keeper) that manages long-context interactive storytelling for narrative role-playing games.
A local-first LLM-powered game master for persistent open-world text RPGs with structured state, NPC voices, ComfyUI images, and TTS.
🕹️ Talk to your game — it rewrites itself live. An AI Game Master engine in the browser: plain-English prompts become live world mutations, NPCs get persistent AI brains. Ships inside a neon GTA-style open world. Three.js, no build step.
Unreleased non-commercial dark-fantasy RPG driven by an external AI Game Master. Built with .NET 8 and React.
Pixel style point and click adventure with a twist. An LLM is the game master
中文COC跑团KP Agent — 本地AI主持人,基于DMbot架构范式
A local AI game master that runs tabletop RPGs by voice over Discord: speech → STT → LLM → TTS, no cloud. System-agnostic (rules from PDFs), German play language.
A multi-agent AI Dungeon Master built with LangGraph + Ollama: supervisor GM, RAG rules expert, real dice, and a Next.js chat UI. Runs 100% locally.
Add a description, image, and links to the ai-game-master topic page so that developers can more easily learn about it.
To associate your repository with the ai-game-master topic, visit your repo's landing page and select "manage topics."