Repository for ChessAI , part of COC's ProjectX.
-
Updated
Nov 25, 2023 - JavaScript
Repository for ChessAI , part of COC's ProjectX.
Multiple projects as I did as a part of the AI class
Agent will compare the usage of Neural Network with heuristic vs Deep-Q-Network (DQN) learning to increasingly improve itself on playing a Snake game.
Implementation of Monte Carlo Tree Search along with two zero-sum games as it's use case
A AI bot that plays 2048 in unity
A game playing AI agent for Go using Minimax with Alpha Beta Pruning and Iterative deepening algorithms.
Programs to (a.) Predict optimal moves in the hypothetical game of “Betsy” using Minimax algorithm and Alpha-Beta pruning using suitable evaluation function which considers the structure and rules of the game. (b.) Estimating the geographical origin of a tweet using Naïve Bayes and training classifier on a sample set, labeled by their locations.
CSCI561-Foundations of AI - Coding Assignment-2
🤖 Master Go on a 5x5 board with this AI agent using advanced algorithms for smart, real-time gameplay decisions.
Add a description, image, and links to the gameplaying-agent topic page so that developers can more easily learn about it.
To associate your repository with the gameplaying-agent topic, visit your repo's landing page and select "manage topics."