Unity AR virtual glasses try-on app using AR Foundation, face tracking, and runtime GLB model loading.
-
Updated
Jun 13, 2026 - C#
Unity AR virtual glasses try-on app using AR Foundation, face tracking, and runtime GLB model loading.
Escape Room VR immersiva a tema egizio sviluppata in Unity 6 (6000.3.14f1) con XR Interaction Toolkit 3.3.1. Include enigmi fisici avanzati, audio spaziale integrato via FMOD, rendering ottimizzato con glTFast e animazioni DOTween. Progetto formativo e showcase tecnico per visori VR standalone.
Add a description, image, and links to the gltfast topic page so that developers can more easily learn about it.
To associate your repository with the gltfast topic, visit your repo's landing page and select "manage topics."