Command and control with order delay for WDS wargames
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Updated
May 26, 2025 - C#
Command and control with order delay for WDS wargames
Java version of a turn-based board game Kriegspiel.
Kriegspiel bot that asks any pawn captures first, then plays random moves.
Model-driven Kriegspiel bot using OpenAI recommendations
Kriegspiel — chess in the fog, where you see only your own pieces and a referee adjudicates every move
Kriegspiel backend for api.kriegspiel.org
kriegspiel.org website
Heuristic Kriegspiel bot with recapture, promotion, ask-any, and long-move priorities
Minimal random-move bot for Kriegspiel.org
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