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npc-behaviour

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Biological NPC gaze & biomechanical oculomotor kinematics engine for Skyrim (SE/AE/VR). Models ballistic saccades, the vestibulo-ocular reflex, micro-saccadic drift, and cognitive gaze behaviour. An HCEP product by Kirk LaSalle.

  • Updated Oct 4, 2026
  • C++

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