Procedural cybercore visual created in Blender using Geometry Nodes and Shader Nodes
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Updated
May 17, 2026
Procedural cybercore visual created in Blender using Geometry Nodes and Shader Nodes
Procedural nebula gas cloud using Blender shader nodes.
Crystal rendering and materials created in Blender.
Procedural random dot pattern created with Blender Geometry Nodes and Shader Nodes. Inspired by Ducky 3D tutorial.
cartoon-style strawberry shortcake scene made in Blender.
Agent Kaizen skill for Claude Code & Codex: faithful, identifier-preserving reference for Blender and the bpy Python API, operators, add-ons & extensions, .blend files, shader/geometry nodes, materials, F-curves, keyframes & animation, cameras, lights, rendering, linked libraries. Routes to six area subskills.
Stylized classic pudding scene created in Blender 3.4 using and soft lighting.
Helpers to make creating blender shader nodes in python more developer freindly.
A Blender Addon aiming to align geometry node, shader node and composition node.
A lightweight Blender extension/add-on to export Shader Node Groups into standalone Python add-ons with native UI texture inputs.
Blender 节点搜索插件 / Node search add-on: 中英文/拼音搜索、自定义权重、快捷节点、颜色标签、资产索引
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