🏝️🏔️A Three.js WebGPU-based procedural terrain generator built with TSL (Three Shading Language). Features multi-layered simplex noise with domain warping for realistic elevation, biome-based coloring (water, sand, grass, rock, snow), physically-based water using transmission, CSG.
procedural-generation shaders terrain computer-graphics csg noise three-js webgpu tsl frontend-development web-graphics vite domain-warping three-shading-language
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Updated
Jun 12, 2026 - JavaScript