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Introduced a sync.Pool for bytes.Buffer in internal/runtime/executor/logging_helpers.go to eliminate repeated memory allocations and GC overhead in the high-traffic request/response logging paths. Replaced strings.Builder with bytes.Buffer because strings.Builder.Reset() discards its capacity, defeating the purpose of pooling. Co-authored-by: rschumann <360788+rschumann@users.noreply.github.com>
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💡 What: Introduced a
sync.Poolfor*bytes.Bufferininternal/runtime/executor/logging_helpers.goand replaced repeated instantiations.🎯 Why: To eliminate repeated memory allocations and garbage collection overhead in the high-traffic request/response logging paths. Using
bytes.Bufferis crucial here becausestrings.Builder.Reset()clears its underlying byte slice and capacity, rendering pooling ineffective, whereasbytes.Buffer.Reset()retains its capacity for actual reuse.📊 Impact: Reduces memory allocations during log aggregation by reusing buffers, while preventing memory bloat via a strict maximum capacity check.
🔬 Measurement: Microbenchmarks indicate a measurable reduction in latency overhead when acquiring a pooled buffer versus allocating a new one repeatedly, leading to more stable latencies under concurrent load.
PR created automatically by Jules for task 12316774527722233091 started by @rschumann