JavaFX was integrated with 3D materials and meshes. A mesh is the physical shape of an object, while the material represents the color or texture.
In order to understand JavaFX, basic understanding of 3D space and data structures are needed. Important concepts:
Graph: A data structure that represents a visual tree. It is similar to a ancestry tree.
Node: Each component of a tree. [All subclasses of the Scene class inherit from Node]
Children: A node that comes from an upper (parent) node.
Meshes: Any geometric shape that represents an entity.
Materials: A 2D image that is added to a mesh.
