Skip to content

Implement and create a context struct for the generation algorithm #538

Description

@edward3-uchi

This context struct will hold the information necessary for autogenerating rooms. As of right now, it will hold just a few things: 1. int level (mock for player-stats) 2. room generation info 3. npc generation info. Later this will hold more info like a linked list of open rooms to be generated and previously generated rooms.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

Labels

x/rpg-openworldRPG feature random world/room generation

Type

No type

Projects

No projects

    Milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions