fix: gen3 entity renders incorrect state - #172
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the conditional check for 'idle' always resolves to "true" and renders the wrong state when the vacuum is cleaning. Fixes the logic in the elif statements to properly render the correct state.
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Many thanks! I had noticed the error too but wasn't able to fix it. |
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the conditional check for 'idle' always resolves to "true" and renders the wrong state when the vacuum is cleaning. Fixes the logic in the elif statements to properly render the correct state.