Port of libuv to C3 language
- Install libuv to your OS
- Inside your project libs directory run:
git clone https://github.com/velikoss/libuv.c3l
- And add
libuv to your project.json dependencies
- For Windows users its necessary to add this in project.json
"linked-libraries": ["advapi32", "userenv", "iphlpapi", "ole32"],
"linker-search-paths": ["./build/", "C:/Windows/System32"],
"wincrt": "none",
Where ./build/ is path to libuv.dll
import libuv;
import std::io;
fn void timer_cb(UVTimer* handle) {
io::printn("Hi from libuv.c3l!");
libuv::uv_timer_again(handle);
}
fn int main(String[] args) {
UVTimer timer;
libuv::uv_timer_init(libuv::uv_default_loop(), &timer);
libuv::uv_timer_start(&timer, &timer_cb, 100, 100);
libuv::uv_run(libuv::uv_default_loop(), UV_RUN_DEFAULT);
return libuv::uv_loop_close(libuv::uv_default_loop());
}