Add shade_engine.reload service - #11
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Re-reads and validates the shade_engine: YAML, swaps in a new engine and reloads the config entry so entities pick up new zones/modes. Per-zone runtime state (mode, control on/off, hold, last commanded positions) carries over; invalid YAML is rejected and the running engine kept. Engine listeners are now cancellable (async_stop) and services look the engine up per call so a reload can replace it. Bumps to 0.7.0. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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shade_engine.reload: re-reads and validates the YAML, swaps in a new engine, reloads the config entry. Per-zone runtime state (mode, control switch, hold) carries over; invalid YAML is rejected and the running config kept. Bumps to 0.7.0.🤖 Generated with Claude Code