Use std::filesystem in BinkMovie/SubTitleManagerClass - #182
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| _splitpath(filename, nullptr, nullptr, fname, nullptr); | ||
| bool loaded = instance->Load_Sub_Titles(fname, subtitlefilename); | ||
| std::filesystem::path fs_filename = filename; | ||
| auto fname = fs_filename.stem().generic_string(); |
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This pr is ready for review. I used .filename() instead of .stem() before.
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