Skip to content

Actions: wannerdev/too-fishy

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
75 workflow runs
75 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Export Godot to windows release
Export Godot to windows release #9: Manually run by wannerdev
1m 53s master
Export Godot to windows release
Export Godot to windows release #8: Manually run by wannerdev
1m 46s master
Export Godot to windows release
Export Godot to windows release #7: Manually run by wannerdev
1m 45s master
Export Godot to windows release
Export Godot to windows release #6: Manually run by wannerdev
1m 44s master
Export Godot to windows release
Export Godot to windows release #5: Manually run by wannerdev
2m 2s master
improved movement
Deploy to Vercel #21: Commit 08df1ad pushed by wannerdev
5m 47s master
fixing animation
Deploy to Vercel #20: Commit 09f4821 pushed by wannerdev
4m 25s master
Export Godot to windows release
Export Godot to windows release #4: Manually run by wannerdev
1m 48s master
lava challenge before boss
Deploy to Vercel #19: Commit 4f3ec12 pushed by wannerdev
4m 4s master
only show barrier hint once
Deploy to Vercel #18: Commit e793847 pushed by wannerdev
5m 19s master
man override esc for upgrades
Deploy to Vercel #17: Commit 04237ea pushed by wannerdev
5m 11s master
webgl optimizations
Deploy to Vercel #15: Commit 0a64bec pushed by wannerdev
2m 24s master
wbgl optimizations?
Deploy to Vercel #14: Commit d74eddd pushed by wannerdev
4m 51s master
better damage cracks
Deploy to Vercel #13: Commit c39e3cb pushed by wannerdev
6m 46s master