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hackathon-2017-sample
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naoyuki-sakai edited this page
Nov 9, 2017
·
16 revisions
そもそも Unity が起動できない
最新のバージョンにアップデートしてください
エージェントが動かない
-> Unity実行前にHierarchy タブ(左上)でStartup/GameObjectを選択
-> Inspector(右)のManual Overrideのチェックボックスにチェックが入っているか確認してください
※Manual Overrideにチェックが入っているとエージェントはサーバーと通信せず動きません
手動でエージェントを動かしたい
-> Unity実行前にHierarchy タブ(左上)でStartup/GameObjectを選択
-> Inspector(右)のManual Overrideのチェックボックスをクリックしチェックを入れる
エラーが出た
ログを確認してください。エラーが発生した箇所から原因を特定してください。
特定のタスクを試したい
-> Unity実行前にHierarchy タブ(左上)でStartup/GameObjectを選択
-> Inspector(右)のScene Namesで試したいタスクの数を指定
-> Scene NamesのElement nに試したいタスクの名前を入力
StartUpを実行してもエージェントが動かない
-> Assets/Scenes配下のStarupを選択し、実行してください
Chainer をバージョンアップすると、起動時に CNN_FEATURE_EXTRACTOR 読込でエラーになる
CnnFeatureExtractor は chainer.links.caffe.caffe_function.CaffeFunction のラッパークラスです。 agent/model 配下の alexnet_feature_extractor.pickle を削除してください。
1次元迷路のタスク7〜8.dで Game を選択し、display2 を表示したが、仕様とちがうように見える
実際にエージェントに送られる画像は Scene -> Agent -> EyeCamera -> RgbCamera を選択し、Scene 上で再生してください。 Camera Preview でエージェントが見る画像が表示されます。
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