Adds a Smithing Template to apply custom item models and other cosmetic data components in survival
This software is currently not well written, but if you're willing to risk using it (without getting any support), you're welcome to build it yourself. A public release (and prebuilt versions) will be available with the release of 3.0.0.
Item Customization is a vanilla-compatible server-side mod and does not add any new registry items itself, although it does use Polymer to help display the Item Customization Smithing Template's tooltip to the player. All Item Customization Smithing Templates will lose their functionality if the world is opened in a vanilla server (e.g. loading a world archive in the vanilla client's integrated server) but should keep their data.
Any items customized using Item Customization Smithing Templates will retain their customizations if opened in a vanilla server, as long as a resource pack providing the assets used is loaded by the client. Item Customization, when on the server, just provides an interface for applying cosmetic data components in survival. No Polymer logic is used to display customizations.
Item Customization relies on the resource pack generated by Polymer (see Dependencies). It will scan the resource pack (and data registries, for jukebox songs and instruments) and build an index of available assets/data that are then displayed to the user in the Item Customization Smithing Template. Any resource packs providing assets that you'd like available to players should be included in the Polymer resource pack.
- Fabric API
- Polymer by Patbox
- Name Formatting Station by MukiTanuki