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feat(classic-games): 新增 Mini Cram 小游戏#1220

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codex/classic-game-20260717-2154-cram-lite
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feat(classic-games): 新增 Mini Cram 小游戏#1220
wyf027 wants to merge 1 commit into
mainfrom
codex/classic-game-20260717-2154-cram-lite

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@wyf027

@wyf027 wyf027 commented Jul 17, 2026

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Summary

  • 新增单文件 HTML + TailwindCSS 小游戏:Mini Cram
  • 文件路径:project/classic-games/20260717-2154-cram-lite.html
  • 历史扫描显示精确 Cram / cram-lite 未使用;仓库已有 Domineering/Crosscram,本次选择 Cram 这个 impartial domino-placement 经典变体

Validation

  • 确认文件存在并包含完整 HTML 结构、TailwindCSS CDN 与可运行游戏逻辑
  • 通过关键标记检查:startGamelegalMovesmobilityAfterchooseAiMoveplaceDominocheckGamechooseCellplayComputerTurnrenderaddEventListener
  • 通过内联脚本语法检查:new Function(...)
  • 通过 git diff --check -- project/classic-games/20260717-2154-cram-lite.html

Audit

  • 审计脚本:run-audit.sh
  • 结果:OVERALL_EXIT=0
  • WARN:无
  • AUDIT_DIR:/tmp/git-commit-audit-20260717-215710-38207

Commit

  • Local commit: 84b8de77293c677619967c04ec21947075d629f7
  • Remote commit: 657fd6ddf3fcdb7c24f3b9e44d07a14ef59da96f

@chatgpt-codex-connector chatgpt-codex-connector Bot left a comment

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💡 Codex Review

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Reviewed commit: 657fd6ddf3

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if (checkGame("A")) return;
locked = true;
setMessage("AI 思考中...");
setTimeout(playComputerTurn, 450);

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P2 Badge Cancel pending AI turns when restarting

When the player hits “重开” during the 450 ms AI delay, this timeout is still queued while startGame() resets gameOver and the board, so the old playComputerTurn runs against the fresh game and immediately places an AI domino before the player moves. Store/clear the timer on reset or guard it with a turn/game token so restarting always leaves an empty board.

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