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feat(classic-games): 新增 Mini Obstruction 小游戏#1223

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codex/classic-game-20260717-2324-obstruction-lite
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feat(classic-games): 新增 Mini Obstruction 小游戏#1223
wyf027 wants to merge 1 commit into
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codex/classic-game-20260717-2324-obstruction-lite

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@wyf027

@wyf027 wyf027 commented Jul 17, 2026

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Summary

  • 新增单文件 HTML + TailwindCSS 小游戏:Mini Obstruction
  • 文件路径:project/classic-games/20260717-2324-obstruction-lite.html
  • 历史扫描显示 Obstruction / obstruction-lite 未使用,本次选择该经典纸笔封锁玩法

Validation

  • 确认文件存在并包含完整 HTML 结构、TailwindCSS CDN 与可运行游戏逻辑
  • 通过关键标记检查:startGameneighborsOfavailableCellsapplyMovescoreCellchooseAiMovechooseCellcheckGamerenderaddEventListener
  • 通过内联脚本语法检查:new Function(...)
  • 通过 git diff --check -- project/classic-games/20260717-2324-obstruction-lite.html

Audit

  • 审计脚本:run-audit.sh
  • 结果:OVERALL_EXIT=0
  • WARN:无
  • AUDIT_DIR:/tmp/git-commit-audit-20260717-232855-49802

Commit

  • Local commit: a5566978511d913fa934718a32de6592b9dfe427
  • Remote commit: dcad6e5f80706ffe22ed581891c1930bdf461e2e

@chatgpt-codex-connector chatgpt-codex-connector Bot left a comment

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💡 Codex Review

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Reviewed commit: dcad6e5f80

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Comment on lines +140 to +142
window.setTimeout(() => {
const aiIndex = chooseAiMove();
if (aiIndex !== undefined) applyMove(aiIndex, "A");

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P2 Badge Cancel pending AI turns when restarting

When the player clicks New Game during this 260 ms AI delay, the scheduled callback still runs against the freshly reset board because startGame() does not clear or invalidate the timeout. This makes the new game unexpectedly receive an AI move and blocked neighbors immediately after restart, so the reset state is corrupted unless the user waits for the old AI turn to finish.

Useful? React with 👍 / 👎.

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