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Isuru Kusumal Rajapakse edited this page Jun 17, 2017 · 1 revision

new Game()

  • Represents a single game instance
Returns
  • Void

Game.scenes()

gets the scene manager of this game

Returns
  • SceneManager sceneManager

Game.update()

updates the current scene of this game

Returns
  • Void

Game.render()

renders the current scene of this game

Returns
  • Void

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