A full RPG example project demonstrating Xybrid SDK integration with Unity. Features immersive NPC dialogue powered by AI and text-to-speech audio for dynamic character interactions.
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Talk to NPCs like Greta the barkeeper — each character responds dynamically using on-device AI.
Get the latest release from GitHub Releases.
Each release includes a complete Unity project zip ready to import.
- Unity 2022.3 LTS (or later)
- Xybrid SDK - Get it here
Download the latest release zip from GitHub Releases and extract it to your Unity projects folder.
Open Unity Hub, click Add, and select the extracted project folder. Open it with Unity 2022.3 LTS or later.
If the Xybrid SDK package is not already included in the project:
- Download the SDK from github.com/xybrid-ai/xybrid
- In Unity, go to Assets > Import Package > Custom Package
- Select the downloaded Xybrid SDK package and import all assets
- In the Project panel, navigate to
Assets/Scenes/ - Open the
Tavernscene - Press Play to start interacting with NPCs
- AI-Powered NPC Dialogue - Dynamic conversations that respond intelligently to player input
- Text-to-Speech Audio - Characters speak with synthesized voices for immersive interactions
- RPG Tavern Setting - Atmospheric medieval tavern environment
- Multiple NPCs - Interact with various characters, each with unique personalities
Assets/
├── Scenes/ # Game scenes
├── Scripts/ # C# scripts for NPC and dialogue systems
├── Audio/ # TTS audio files and sound effects
├── Prefabs/ # Character and environment prefabs
└── Materials/ # Visual materials and textures
See the docs/ folder for additional documentation.
- Xybrid SDK - Main Xybrid repository
- Xybrid Documentation - SDK documentation and guides
This project is licensed under the MIT License - see the LICENSE file for details.



