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TODO #1

Description

@yknishidate

Rendering

  • raytracing *
  • pathtracing *
    • IBL
  • ラスタライザ
  • 球面調和関数
  • BVH
  • sphere tracing
  • PBR
  • Reservoir resampling
  • Owen Scrambling

Geometry

  • Half-edge *
  • Subdiv *
  • bezier *
  • Fracture
  • polygon reduction

Physics

  • SPH *
  • Grid fluid *
  • 球-カプセル衝突判定
  • Convex hull
  • Minkowski
  • バネ質点 *
  • Cloth
  • ヘアー
  • 破壊
  • FEM
  • erode
  • MPM
  • 弾性体
  • 衝突判定(GJK)

Animation

  • IK *
  • 群衆
  • スキニング

Procedual

  • perlin noise *
  • poisson disk sampling *
  • voronoi *
  • 反応拡散系
  • 拡散律速凝集 (雷)
  • space colonization (木)
  • プロシージャルテクスチャ
  • 地形生成

Others

  • UV展開
  • Shape manip
  • SDF
  • denoiser
  • metaball

Activity

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