vk: size descriptor pool for all sampler consumers - #66
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The combined-image-sampler pool was sized MAX_VKTEXTURES + 1, ignoring the lightmap (MAX_LIGHTMAPS * 2), colorbuffer and raw-texture sets that draw from the same pool. On texture- and lightmap-heavy maps the peak demand exceeds the pool, so vkAllocateDescriptorSets in QVk_CreateTexture returns VK_ERROR_OUT_OF_POOL_MEMORY and the renderer aborts. Size both the sampler count and maxSets for the real worst case. Reported in yquake2/yquake2#1323.
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Thank you, merged. |
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The combined-image-sampler pool was sized MAX_VKTEXTURES + 1, ignoring the lightmap (MAX_LIGHTMAPS * 2), colorbuffer and raw-texture sets that draw from the same pool. On texture- and lightmap-heavy maps the peak demand exceeds the pool, so vkAllocateDescriptorSets in QVk_CreateTexture returns VK_ERROR_OUT_OF_POOL_MEMORY and the renderer aborts. Size both the sampler count and maxSets for the real worst case.
Reported in yquake2/yquake2#1323.